Thursday, May 22, 2008
my findings: change in hockey equipment
Wednesday, May 21, 2008
hockey looking to make some changes
With all the changes with goalie equipment the NHL has been trying to improve scoring without reducing the size of the equipment. There was a meeting with all the general managers, where they met to make decisions about how to improve scoring because of the over sized equipment used by goalies. From an article in The New York Times, by Jeff Z. Klein and Lew Serviss "The decision, made at the general managers’ annual meetings in Florida, came amid the usual flurry of radical proposals aimed at increasing scoring. The most extreme involved enlarging the size of the nets, which have been six feet wide and four feet high since at least 1911." (Klein & Serviss). But if you think about it why would you change the size of the nets when that is not the main problem for the scoring decrease. The N.H.L.’s deputy commissioner, Bill Daly, hinted that such proposals could be adopted if the equipment crackdown failed. Speaking to ESPN, he called it “kind of one last try to try and do something about this, and if they’re not able to do that, they’re going to look at what else they can do — more dramatic changes.” (Klein & Serviss). But instead of changing the net size I think that it is easier to just shrink the pads and to have the pads measured before each game. If you change the size of the net you will be taking away some of the ice. A lot of teams like to utilize the space that they have around the nets and if you make the nets bigger the would lose this space to set up scoring chances.
There are also some other issues that have yet to be addressed. In an article by Jamie Fitzpatrick "Several other size issues have yet to be addressed: Many goaltenders, regardless of physical stature, are said to use the largest available size in jerseys, pants and chest protectors, and some shoulder pads appear to reach up around the ears." (Fitzpatrick). I think that these are not that big of an issues as the pads only because they aren't as noticeable.
Klein, Jeff Z., Serviss, Lew. "As Goals Decline, Calls for Change Increase." The New York Times 24 02 2008 21 May 2008
Fitzpatrick, Jamie. "NHL Goalie Pads: Size Matters." About.com 27 08 2003 20 May 2008
What causes schizophrenia
When i first started this research i knew nothing on my topic schizophrenia. But while doing this research I've learned a lot. There are so many questions out there that someone can ask abut schizophrenia and almost every question has an answers they just need to be found. But one of the last questions i have thought about schizophrenia is what really causes someone to have it.
So when i looked up my question a whole bunch of sites popped up and one that caught my interest was titled "Schizophrenia Cause and Prevention." As i started reading what was written on this link it basically told me what i needed to know but thing about it was i didn't really understand it fully. But what i did understand from this site was that when asked about experts agree that schizophrenia develops as a result of basically inheriting certain genes for their parents and also the kind of environment a person is exposed to. When did research if the brain development has been disrupted they now have it known to be the result of genetic predisposition and environmental stress of early in development such as during pregnancy or early childhood which lead to subtle alterations in the brain that make a person susceptible to developing someone to have schizophrenia. (What Causes Schizophrenia? )
So in my opinion what was said was basically doctor terms but if i were to rephrase this thought i would say that due to a when a person is born and what kind of genetics the baby inherited and the environment the baby is in it can cause a type of birth defect that can cause schizophrenia.
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Tuesday, May 20, 2008
The Media is to Blame Final Reflection.
This increasing number of eating disorders is a serious problem. I think that the media should be doing way more to inform the world about this disorder that is sweeping the nation. Actresses and Singers are all over the T.V. and in magazines and that's what people see all the time, these beautiful and thin famous people. I think it's ironic that these famous people we envy so much are struggling with the same disorders that they cause us to have. Diets to an extend are healthy, till people take to an extreme level and just keeping losing weight even when there under weight. I'm happy to see some new actresses have a real body and not this "perfect" hollywood image. I would like to see more Jordan Sparks and less Paris Hilton's . It's the media's responsibility to make up a better perspective on body image. It terrifying to see girls as young as ages 5 and 7 with a eating disorders. (Young Kids With Eating Disorders.) One my research I found out that Anorexia is the number one cause of death among young women. (Marechal)
With one out of every 3.8 commercials send some sort of "attractiveness message" it doesn't seem like the media really cares about what it is doing to young people. (Kennedy) The media is obsessed with the idea of thin being in. Who decided that being little is how people should look? You should look how you want to, not how other people think you should.
Doing this resaerch project really helped me understand alot more about eating disorder. It showed me that the media really is to blame for a portion of the eating disorder cases today. I wish more people were putting out messages on how to be healthy instead of how to be thin. Being skinny is not always healthy.
"When Very Young Kids Have Eating Disorders." Exploring the role society and the media play in the development of an Eating Disorder and the Media Influence on Eating Disorders. 22 May 2008
Marechal, Nathalie. "Eating disorders: Who's to blame?." 9/30/04 May 8, 2008 .
Kennedy, Susan. "Media images contribute to eating disorders." Tuesday, March 15, 2005 May 6, 2008
Monday, May 19, 2008
Video Game Violence and Real World Violence Finally
Research is inconclusive, emphasizes Kierkegaard. It is possible that certain types of video game could affect emotions, views, behaviour, and attitudes, however, so can books, which can lead to violent behavior on those already predisposed to violence (Nauert).
In 2004, Olson and Kutner began a $1.5 million study funded by the U.S. Department of Justice to tease out the connection between the two variables. They found that video games do not affect all children equally and that the effect on behavior is not solely dependent on violence, gore, or sex (Schechter).
I’m not saying some games don’t lead to aggression, but I am saying the data are not there yet,” Williams said. “Until we have more long-term studies, I don’t think we should make strong predictions about long-term effects, especially given this finding (Lynn).
On The Daily Show on Thursday, April 26, Jon Stewart made short work of the suggestion that the Virginia Tech shooter, Cho Seung-Hui, might have been influenced by violent video games. (Cho may or may not have played the popular first-person-shooter game Counter-Strike in high school.) A potential video-game connection has also been dangled after past killings, to the irritation of bloggers. The reports are that shooter Lee Boyd Malvo played the game Halo before his sniper attacks around Washington, D.C., and that Columbine killers Eric Harris and Dylan Klebold loved Doom (Schaffer).
The potential for a link between violent media and aggressive behavior has been a controversial one, especially when that media comes in the form of violent video games. Individual results have suggested a tenuous connection between violent games and aggressive behavior, but other work has found no such link. Earlier this year, we described work by Dr. Christopher Ferguson, who suggested a combination of non standardized experiments and publication bias (a tendency for researchers and journals to only publish positive results) could account for much of the confusion. Now, Ferguson has attempted to make up for the lack of standardization with a meta-analysis of research on the topic (Timmer).
Darren had a tough time in school earlier this week. On Monday, a teacher said something that embarrassed him in front of his classmates. When he went home that afternoon, he plugged in his video game console, loaded Grand Theft Auto III, blew up a few cars and shot a half-dozen people, including a young blond woman. When asked, Darren admits that the woman he killed in the game looked a lot like his teacher. If you listen to the politicians and the pundits, the relationship is blindingly clear: playing violent video games leads children to engage in real-world violence or, at the very least, to become more aggressive. In August 2005, the American Psychological Association issued a resolution on violence in video games and interactive media, stating that "perpetrators go unpunished in 73 per cent of all violent scenes, and therefore teach that violence is an effective means of resolving conflict" (Kutner & Olson).Can we stop with the conjecture and speculation please! There seem to be as many theories about gaming impact on specific incidents and tenuous causal links as there are people that believe there is an intuitive link. The latest is discussed in Cognitive Daily which looks at a study that measures the difference in heart-rate and galvanic skin response when watching a violent video between two groups. The first has played violent video games immediately prior and the second hasn't. The results are used to insinuate a desensitisation to violence from violent video games. To say that this linkage does not hold up to scientific rigour is a gross understatement (Greensmith).
The incident caused outrage and the bill's sponsor, the Bavarian interior minister GüntherBeckstein, claimed there was a direct connection between Bosse's actions and his love of the game Counter Strike. "It is absolutely beyond any doubt that such killer games desensitise unstable characters and can have a stimulating effect," he said (Johnson).
With the quotes above it shows that the topics is very divided on the issue of video game violence and the real world. Some agree that there is a link while others need more proof and some just think its inhuman. It is hard to study such a topic when everyone is different in the way we act, think, and behave. It is hard to pin point the exact reason for video game violence and real world violence. Sure some of my past posts have shown you all that some people lose their connection with the real world. They go on to take their life or the life of another. Others just neglect the ones around them and leave them to suffer and die.
Now on the point of the fact that sometimes video games help us out is that they teach us more then just get from point A to point B and kill anything in between. It is more then that. Take for example Halo 3's Crows Nest Level. You have to use teamwork to save your men and get them to the landing pad, ALIVE if at all possible. In Delta Force: Black Hawk Down, on the mission to get to the second downed Black Hawk you need to kill a bunch of Rebels while rescuing straggling US soldiers. As well as in my posts, it talks about a guy who used a video game to save a persons life.
So I have come to the conclusion that there is no defiant answer to my question if there is a link to video game violence and real world violence. Now this topic will be debated for years and years but I know for a fact that from what I learned is that video game violence and real world violence are only related to each other depending on the persons mind. If that person losses reality and engages in fantasy then that mind was affected by video games. If not then they are ok to be playing video games. So my research has come up as inconclusive, with a fight over if there is or isn't a link between video game violence and real world violence.
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Nauert, Rick. "Questioning the Link Between Video Games and Violence." 16 05 2008 20 May 2008
Schechter, Sarah. "Study Questions Video Game Violence." 29 04 2008 20 May 2008 < ref="523340">.
Lynn, Andrea. "No strong link seen between violent video games and aggression." 09 08 2005 20 May 2008
Timmer, John. "Meta-analysis uncovers no real link between violence and gaming." 08 11 2007 20 May 2008
Kutner, Lawrence. "Violence and video games." 28 05 2008 20 May 2008
Friday, May 16, 2008
Goalie equipment changes
With the decrease in the number of goals scored by players, the NHL has been working on making these numbers increase again. A new NHL rule is aimed at reducing the overstuffed, Michelin Man look favored by goaltenders. In its latest effort to give shooters a fighting chance, the league has set new limits on the size of leg pads used by NHL goalies (Fitzpatrick).
Back when hockey first started out goaltenders wore very small padding compared to the goaltenders today.
With the great number of goalies wearing pads over 38 inches the NHL decides to start penalizing teams. Beginning with the 2003-04 season, NHL goalie pads are limited to 38-inches (76 centimetres) in length. If a goaltender's pads are found to exceed the limit, his team will be fined $25,000 (Fitzpatrick). The reason they started doing this was that in the previous season goalies were wearing pads over 38 inches. In fact, The NHL says about one-third of its goalies used pads longer than 38 inches (Fitzpatrick).
Fitzpatrick, Jamie. "NHL Goalie Pads: Size Matters." About.com 27 08 2003 20 May 2008
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http://forums.sabres.com/lofiversion/index.php/t33242.html- pictures
Wednesday, May 14, 2008
How do family deal..
So i just went with the general information that kept coming up on family helping those who are schizophrenic. From what i found not only does people with schizophrenia lead challenges threw out there life but also there families and friends. They may not have it as heard as people living with it but they have to go though a lot to make there families feel comfortable and have a safe feeling. There families and friends are like a support system for them. Because most people with schizophrenia tend to resist any type of treatment they need there family or friend there to either talk them into the treatment or have them make the decision for them to get it. Mostly family members has a huge responsibility because they have to care and watch over those who are schizophrenic. Because those who are schizophrenic don't think they really are they stop taking there medication because they don't think they need to anymore but i believe that the one that is closest with they person like a member of the family should be there to make sure that the take there medication so there wont get worse and do something dangerous. It is said that if a person who has schizophrenia were to stop taking there medications or stopped going for follow-up treatments that person would lead to psychotic symptoms to return. If they where not to do there treatment that they will become so psychotic and disorganized that they cannot care for themselves or there basic needs such as food, clothing and even where to live. Sometimes only family or friends that are close to that person will be aware of the strange behavior that their friend/relative is expressing. (How Can Others Help The Schizophrenic? )
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"How Can Others Help The Schizophrenic?." healthyplace.com 15 05 2008
Monday, May 12, 2008
Eating Disorders in the Media
There are so many famous people that have suffored and some even died from eating orders. People such as Karen Carpenter, Paula Abdul, Victoria Beckham, Kate Beckinsale, Kelly Clarkson, Sandra Dee, Jane Fonda, Janet Jackson, Mary-Kate Olsen, Tara Reid, Christina Ricci, Ashlee Simpson, and Kate Winslet just to name a few. (recovered professonals) All these people are in the media all the time. People just think there skinny they dont know there dealing with eating disorders to. There should be more eating disorder awarness in the media. It would be nice to see people trying to put a stop to it instead of helping increase the number of cases. Alot of people dont know how bad eating disorders are and how many people they are really affecting. Maybe if the world was educated on disorders there would be more people trying to help. Matthew Tiemeyer said "The media has no face and no name, and it's easy to think that it is powerless. It's the media's responsibility to cultivate a better perspective on body image and eating disorders in our own circles of influence." (The Media's Influence) If more people thought like Tiemeyer the media wouldn't be so dangorous to teenage girls. Celebrities look the way they do because of the immense pressure they face from the media to look good, and it is the media that bombards the general public with their images. It would be foolish to say to say that the media is all to blame, as it is known eating disorders arise from a number of interrelated, complex issues. However, the media certainly has an important role to play in the messages impressionable, young people receive about the cultural ideal of physical perfection.(Messages from the media)
recovered professonals. "Famous people with eating disorders.." May 15, 2008
Tiemeyer, Matthew . "The Media's Influence on Eating Disorders." May 16 2008
"Messages from the media." May 16 2008
Political corruption a major concern
There are no statiscs to show how much corrption is done a day or a percentage of politicians per year, but it is shown that there will be at least one scandal per year it might just be an affair or it can be extortion.
Kass, John. "Obama unstained by Chicago Way." The Swamp 10 05 2008 12 05 2008
Thursday, May 8, 2008
The Possible Link of Violent Video Games and Real Violence
In a long term study done by Dmitri Williams, he states that their is "No Link between Games and Violence." The study showed that after playing a game called Asheron's Call 2 their was no difference in behavior between the people who played the game and those who didn't. Now in my research of the game, the game doesn't look violent to a stand point. It has some violent content but is not violent to the point of a game like Grand Theft Auto or Gears of War. This game, Asheron's Call 2, is something like Runescape. Not very violent but has some content like fighting people with swords and other medieval weapons.
But a greater thing is happening. While researching for graphs about video game violence increase, it shows something else. Tom Wright stated,
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Terdiman, Daniel. "Study: No link between games and violence." 12 07 2005 12 05 2008
Wright, Tom. "Video games and violent crime." 29 03 2007 12 05 2008
Tuesday, May 6, 2008
change in hockey stick materials
Some of the advantages that this site had about wooden sticks is that "wood as a material is cheaper than composite materials and therefore results in reduced retail prices, and that the natural characteristics of wood result in a softer feel for the puck which many players, including internationals favor" (Barrington Sports). But then there were some disadvantages about them which made me think about my decision on buying a composite stick easier. These disadvantages were that "due to the hand made nature of the stick it is very difficult to get any two sticks that are exactly the same, wooden sticks are only as good as the wood they are made from and therefore inconsistencies in the quality, moisture content and density of the wood may result in two sticks of exactly the same specification performing completely differently, wood has a tendency over time to draw in moisture which leads to loss of power and likelihood of breakage, and that wooden sticks have a smaller sweet spot for creating maximum hitting power" (Barrington Sports).
Barbie Doll role-models?
From early-on children are taught by society that their looks matter. Images on T.V. spend countless hours telling us to lose weight, be thin and beautiful.(Mudgett) While doing my research for a few weeks now it's obvious that the media has a big affect on young peoples lives, but now I wanna know why we let it. Why do people believe everything in the media that says we have to look a certaion way to be beautiful, why can't people just be happy with themselves and not feel the pressure to change. Barbie type dolls have often been blamed on playing a role in the development of body-image problems and Eating Disorders. (Mudgett) Surely you've heard by now that if Barbie were real, she wouldn't be able to stand up (Marechal) Children start playing with these dolls at ages as young as two or three. At this age children are very impressionable making a toy that has an unreal body image gives a false image to even toddlers.
Media messages like advertisements and celebrity spotlights help our culture define what is beautiful and what is "good," the media's power over our self-esteem and body image can be incredibly strong. (Kennedy) People might not want to believe what they see in magazines or on T.V. but seeing it everyday everywhere you go puts a lasting impression on you. The media images have a strong influence on us that we can't even help. If you see and hear something everyday your bound to start believing it. A study of 4,294 network television commercials revealed that one out of every 3.8 commercials send some sort of "attractiveness message," telling viewers what is or is not attractive. These researchers estimate that the average adolescent sees more than 5,260 "attractiveness messages" per year. (Kennedy) People wanna stop eating disorders than they should put a stop to all these negative messages.
While doing my research I found out that Anorexia is the number one cause of death among young women.(Marechal) This fact was really eye opening for me. What happened that made skinny what "in"? What about the days when Marilyn Monroe was everyone's role model? She wore a size 12! Now that would be so overweight. Researcher says the drive for thinness is a learned behavior.(Media influence)
Mudgett, Heather. "The Media." Exploring the role society and the media play in the development of an Eating Disorder and the Media Influence on Eating Disorders. May 6, 2008
Kennedy, Susan. "Media images contribute to eating disorders." Tuesday, March 15, 2005 May 6, 2008
Marechal, Nathalie. "Eating disorders: Who's to blame?." 9/30/04 May 8, 2008
"Media influence eating disorders." October 22, 1997 May 8, 2008
Friday, May 2, 2008
The Negatives of Video Games
On gameinnovator.com they state and I quote,
"There is a wide range of reported negative effects of video games on health; however the actual evidence of games directly causing certain negative effects is very weak. Other negative effects are usually due to prolonged excessive play of video games. Parents concerned with the amount of time their children spend on video games should encourage them to balance the time out with other activities. Extremely adverse effects such as hallucinations are very rare and could be caused by other unknown factors." (D )
Research continue on this issue and so far they have come up with there is a link between violent games and increased aggression. But the research is not 100% accurate.
As violence increases in schools due to game violence. With that, cyber bullying is happening more often like on Massively Multiplayer Online Role Playing Games where higher level or classier looking player pick on weaker, less classier player. They take this power to the real world and violence in video games are link. More details are to follow.
D, Damien. "How Video Games Affect Health." 07 05 2008
Thursday, May 1, 2008
About Schizophrenia (Post #2)
People who has schizophrenia tend to think differently. There prospective of things are completely different then someone without it. Some of the symptoms that someone who is a schizophrenic suffer from are having hallucinations and illusions. People can have all sorts of hallucination whether its from sounds, sight, touch, taste and smells. The common hallucination is someone hearing voices that others may not be able to hear."roughly one-third of people with schizophrenia often have delusions of persecution, or false and irrational beliefs that they are being cheated, harassed, poisoned, or conspired against."(The World of People With Schizophrenia ) Being schizophrenic often affects a persons ability to think straight. Peoples thoughts tend to come and go and they may not be able to concentrate on thoughts for a long periods of time. They become easily distracted and cannot focus they attention on other things. To some people they may think that schizophrenic have sort of a short attention spans.
The Classification of Schizophrenia
What most people probably don't know is that there are three major subtypes of schizophrenia. Each type of schizophrenia comes with its own signs and symptoms. The first subtype of schizophrenia is paranoid. Some ways you can tell if someone had paranoid schizophrenia is absurd or suspicious ideas and belief. People tend to function better than individuals with other schizophrenia subtypes. The second subtype of schizophrenia is disorganized. People who has disorganized schizophrenia the symptoms generally comes to those that are younger. The characteristics of this schizophrenia are disorganized speech/behavior and blunt or inappropriate emotions. People who suffer from this specific type of schizophrenia have trouble taking care of themselves and may not even be able to bathe and feed themselves. The common symptoms are impaired communication skills, illogical speech, inappropriate reactions, infantile behavior, and also peculiar facial expressions. The third and last subtype of schizophrenia is catatonic. A way you can tell if someone was classified as catatonic is when there is a disturbance in there movement. Whether its a decrease in motor activity or a increase in motor activity. When someone has a decrease in motor activity which is also known as stuporous motor signs. The person often slows down all voluntary movement and speech and resistant to movement. when someone has a increase in motor activity it is also known as excited motor signs. When someone is in this type of state people can go from a calm to an excitement state. People may shout, start talking in a rapid state, pacing, or possibly act out in violence whether its toward themselves or other people. People who is in the state of catatonic schizophrenia may instantly obey what people tell them, imitate what they do or mimic what they say. (Understanding Schizophrenia )
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Smith. Kemp, Larson, Jaffe, Melinda, Gina, Heather, Jaelline. "Understanding Schizophrenia Supportive Guide to the Signs, Symptoms, Causes and Effects." helpguide.org 12 17 2007 05 01 2008